Canevas HTML
HTML Canvas est parfait pour les nuages de points
HTML Canvas est parfait pour les graphiques linéaires
HTML Canvas est parfait pour combiner Scatter et Lines
Nuages de points
Code source
const xArray = [50,60,70,80,90,100,110,120,130,140,150];
const yArray = [7,8,8,9,9,9,10,11,14,14,15];
// Plot Scatter
ctx.fillStyle = "red";
for (let i = 0; i < xArray.length-1; i++) {
let x = xArray[i]*400/150;
let y = yArray[i]*400/15;
ctx.beginPath();
ctx.ellipse(x, y, 2, 3, 0, 0, Math.PI * 2);
ctx.fill();
}
Graphiques linéaires
Code source
let xMax = canvas.height;
let slope = 1.2;
let intercept = 70;
// Plot Scatter
ctx.moveTo(0, intercept);
ctx.lineTo(xMax, f(xMax));
ctx.strokeStyle = "black";
ctx.stroke();
// Line Function
function f(x) {
return x * slope + intercept;
}
Combiné
Code source
let xMax = canvas.height;
let yMax = canvas.width;
let slope = 1.2;
let intercept = 70;
const xArray = [50,60,70,80,90,100,110,120,130,140,150];
const yArray = [7,8,8,9,9,9,10,11,14,14,15];
// Plot Scatter
ctx.fillStyle = "red";
for (let i = 0; i < xArray.length-1; i++) {
let x = xArray[i]*400/150;
let y = yArray[i]*400/15;
ctx.beginPath();
ctx.ellipse(x, y, 2, 3, 0, 0, Math.PI * 2);
ctx.fill();
}
// Plot Line
ctx.moveTo(0, intercept);
ctx.lineTo(xMax, f(xMax));
ctx.strokeStyle = "black";
ctx.stroke();
// Line Function
function f(x) {
return x * slope + intercept;
}